3, which was probably a defining moment in this reviewer's young life when it originally appeared. As for Yoshi's Island - arguably it was even better (in fact, since I don't want to argue about it, they were both top), and then there was Super Mario Bros. But then that was a feat of precision that would make Audi engineers vomit in admiration. Perhaps it was the joy of playing something like that again on a shiny new handheld, or perhaps we're just idiots, but we liked it. It was inevitable then, that when Nintendo decided to re-release 400 of them on the Game Boy Advance, we were going to get cross with one sooner or later. ![]() They were to that generation what third-person action games are to this ubiquitous, varying in quality, largely the same sort of thing, and generally flawed in all the same ways. ![]() ![]() Back in 1996, when DKC2 first graced these shores (that's Blighty, by the way - I'm sure it came out in other places beforehand), the Super Nintendo was rife with the things.
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